--[[
    @desc 资源管理器
    @author zch
    @data:2022-04-19 11:45:00
]]

LuaResourceManager = LuaResourceManager or BaseClass()
local LuaResourceManager = LuaResourceManager

function LuaResourceManager:__init()
	-- LuaResourceManager.Instance = self
end

function LuaResourceManager:GetInstance()
	if LuaResourceManager.Instance == nil then
		LuaResourceManager.Instance = LuaResourceManager.New()
	end
	return LuaResourceManager.Instance
end

function LuaResourceManager:LoadPrefab()
	-- body
end